Selected works — 2021 – 2026
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01
A speculative multisensory fragrance system that translates scent into visual and motion based design. The visual language is mathematically derived from EEG data mapping scent profiles to their corresponding neural signatures. Scent is not described, but expressed through colour, form, and behaviour across physical, digital and spatial layers.
2025 — 2026
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An exploration of a World War II bombing in Hackney, London translating historical context into a sensory system through motion, sound, and typography. A dual-mapping system of olfactory incidents and conversational geometries captures the invisible, lived character of a site where past and present collapse into one another.
2023 — 2024
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Sugar syrup reimagined as an interactive material transforming a passive ingredient into a tactile, participatory experience. Rooted in the contrast between control and indulgence, the system extends from packaging into public installations, reconnecting users with the origin of sugar through material behaviour and collective engagement.
2025 — 2026
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Redesign of a personal training website for a high performance clientele — athletes, high profile individuals, and injury rehabilitation cases. A minimal, structured interface built to align digital experience with the quality and credibility of an exceptional in-person service.
2021
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Three Tim Burton worlds — Alice in Wonderland, Beetlejuice, and The Nightmare Before Christmas — translated into augmented reality filters. Each experience transforms a single frame into an immersive dimensional portal.
2025
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"I translate complex, intangible inputs into experiences that people can feel."
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